When you get to binding keys in Cliffs of Dover, there is a problem with the key binding system.
If you map a key to a control in one category, and then have that same key mapped in a different category, it will not warn you of the conflict. If you use the control in game, it will operate both things you mapped it to.
As the sim comes with preset controls in some sections, it would be prudent to clear all the controls in the following Categories to avoid the key mapping conflict before you start mapping keys.
You can now map keys without fear of conflict.
Moderator: Command Officers
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